11-01-2013, 07:30 AM
(10-31-2013, 11:58 AM)Squall Wrote: Change the Rendering Mode to "Read Framebuffers to Memory (CPU)". It fixes the minimap and Flame Sanctum, but it is slow.
Lowering the CPU speed or\and internal resolution helps about the speed problem.
I cleared the game twice(with little old version...0.9.1-542)those are the problems I encounter
1.Flame Sanctum - black screen...need Read Framebuffers to Memory CPU\GPU
2.The game was rarely randomly crashing on my first playthrough - on my second playthrough I tried playing the whole game(excluding Flame Sanctum)with Non-Buffered Rendering and the game didn't crash even once.
3.Was randomly freezing for 1-2 seconds and during that time it was spamming in the console...something about the sound.Disabling the logging fixed that problem too.
4.The Mini map is working correctly only in Read Framebuffers to Memory CPU\GPU mode.
I have to try something newer rev now(wasn't able too for quite some time)
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516

