10-30-2013, 03:29 PM
(This post was last modified: 10-30-2013, 03:32 PM by solarmystic.)
I find that using a combination of FXAA plus an extremely high PSP rendering resolution gets the job done well enough.
FXAA blurs the image but takes away the jaggies, but the high rendering resolution evens it out again. For my 1080p screen, 8x RR (effectlively 4K resolution downsampled to 1080p) + FXAA postprocessing shader gives quite a decent result.
FXAA blurs the image but takes away the jaggies, but the high rendering resolution evens it out again. For my 1080p screen, 8x RR (effectlively 4K resolution downsampled to 1080p) + FXAA postprocessing shader gives quite a decent result.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

