Poll: Is your Snapdragon powered device affected by this issue?
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Yes, is slower than any other device when it shouldn't, even with adviced tweaks 85.19% 46 85.19%
No, it runs everything pretty smooth 14.81% 8 14.81%
Total 54 votes 100%
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Current state of Snapdragon-based CPUs in PPSSPP
10-30-2013, 04:18 AM
Post: #11
RE: Current state of Snapdragon-based CPUs in PPSSPP
I don't mean every one. I would go by halves. If you go by halves and it's one build that did it, you'll find it in like 12 attempts or something. But, looks like you're skipping around which is good.

So it seems like somewhere between v0.9.1-1181-g8c343fa...v0.9.1-1233-g3f1b87c there was the first hit. That's a good start.
https://github.com/hrydgard/ppsspp/compa...3-g3f1b87c

There's quite a few changes in that range, but it could be:
* beziers (there's an option to enable "low quality")
* PSPPointer changes (can't really avoid these...)
* save/restore GE contexts (that'd be interesting, few games use these...)
* bbox (really unlikely)
* textureChanged (not very likely)

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RE: Current state of Snapdragon-based CPUs in PPSSPP - [Unknown] - 10-30-2013 04:18 AM

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