Well that proves that my theory was right
your device has some older (well, at least buggy) adreno drivers that were very unhappy with "highp" in fragment shaders, while we need to use it for fog emulation on PowerVR. So I simply added a check.
And I separately fixed the volume button issue.
your device has some older (well, at least buggy) adreno drivers that were very unhappy with "highp" in fragment shaders, while we need to use it for fog emulation on PowerVR. So I simply added a check.And I separately fixed the volume button issue.

