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MHFU flickering opening sequence
10-27-2013, 09:34 AM (This post was last modified: 10-27-2013 09:40 AM by ThatBenderGuy.)
Post: #1
MHFU flickering opening sequence
Like the title suggests the opening sequence flickers.

I've tried turning frame skipping on to "Auto" and it works for a little bit but then goes back to flickering. I checked the Game compatibility list and it says MHFU (ULUS-10391) is playable but again the opening sequence flickers.

I've messed around with some of the graphics setting but I can't seem to fix it.

One minor issue also is that sometimes on the menu selections on the main menu will slow down for the duration of the sound but the game will pick up speed again.

Just a couple issues I'm having, other than that it works perfectly

EDIT:
I'm using PPSSPP v0.9.1

EDIT:EDIT:
My current graphics options:

-Rendering Mode: Read Framebuffers to Memory(GPU)
-Frameskipping: Auto
-Force Max 60 FPS: Off
-Alternative Speed: Unlimited

-Hardware transform: On
-Vertex Cache: On
-Antialiasing: On
-Stretch to display: Off
-Mipmapping: Off
-Vsync: Off
-Fullscreen: Off

-Show FPS Counter: None
-Show debug statistics: Off

-Texture upscale level: 3x
-Texture upscale type: xBRZ
-Deposterize: Off

-Anisotropic Filtering: 16X
-Texture Filter: Auto

Proud monster hunter Veteran at your service.

Specs:
OS:Windows 7 Professional 64-bit SP1 | CPU:Intel Core i3 2120 @ 3.30GHz | RAM:16GB Dual Channel DDR | GPU:2GB NVIDIA GeForce GTX 650 Ti BOOST
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MHFU flickering opening sequence - ThatBenderGuy - 10-27-2013 09:34 AM

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