02-25-2013, 07:02 AM
glLinkProgram(prog);
GLint linkStatus; // initial as 0xcccccccc
glGetProgramiv(prog, GL_LINK_STATUS, &linkStatus);
glLinkProgram is ok, but after glGetProgramiv called, linkStatus leave unchanged(0xcccccccc).
GLint linkStatus; // initial as 0xcccccccc
glGetProgramiv(prog, GL_LINK_STATUS, &linkStatus);
glLinkProgram is ok, but after glGetProgramiv called, linkStatus leave unchanged(0xcccccccc).

