Monster Hunter Portable 3rd HD VER
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10-20-2013, 06:48 PM
(This post was last modified: 10-20-2013 06:48 PM by Danyal Zia.)
Post: #470
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RE: Monster Hunter Portable 3rd HD VER
It's very possible to pass bloom and other effects through our Shader generators just for that game. But, it isn't worth trouble, as we have another alternative solution -> Post-Processing Shaders.
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