Yep I simply disabled it in the FragmentShaderGenerator.cpp, I consider it stock ppsspp since the change is insignificant so I didn't release source. Should I?
However I shared this mainly for the purpose of testing At3+ patch, now it's merged in the master branch. All personal builds I make have AT disabled since this let me play fullspeed most games.
However I shared this mainly for the purpose of testing At3+ patch, now it's merged in the master branch. All personal builds I make have AT disabled since this let me play fullspeed most games.

