10-17-2013, 07:25 PM
Alright, update. Fix didn't solve the issue. I still managed to replicate it both on rev1882 and rev1915 (the latest at the time)
Also, I find myself unable to upload the savestates that would be useful for quickly checking the issue. The proxyserver I use appears to have some objection to file uploading.
Soooooo... here's a brief description on the situation.
On rev1882, I still managed to replicate the issue. Once I did that, I stopped testing.
On rev1915, I spent a bit more time playing around and found something that could be interesting (I made two separate savestates). It goes like this:
1- Savestate1 puts you right at the deployment map screen.
2- Characters A,B and C can be deployed. They are all armed with DLC-exclusive weapons. Also, characters A and B have two copies of the same weapon.
3- Trying to deploy A or B results in a freeze. However, C can be deployed with no ill effects.
4- If C (and ONLY C) is deployed, then in the next turn A or B can be deployed without triggering a freeze. WTF?
Now for savestate2:
1- Savestate2 puts you right at the deployment map screen.
2- Again, characters A,B and C can be deployed. Still armed with the same weapons as described before
3- Now, A or B are deployable without freezing the game. Conversely, trying to deploy C results in a freeze.
4- If either A or B is deployed (and ONLY one of them), then in the next turn C can be deployed without triggering a freeze. Once again, WTF?
Hope this helps.
Also, I find myself unable to upload the savestates that would be useful for quickly checking the issue. The proxyserver I use appears to have some objection to file uploading.
Soooooo... here's a brief description on the situation.
On rev1882, I still managed to replicate the issue. Once I did that, I stopped testing.
On rev1915, I spent a bit more time playing around and found something that could be interesting (I made two separate savestates). It goes like this:
1- Savestate1 puts you right at the deployment map screen.
2- Characters A,B and C can be deployed. They are all armed with DLC-exclusive weapons. Also, characters A and B have two copies of the same weapon.
3- Trying to deploy A or B results in a freeze. However, C can be deployed with no ill effects.
4- If C (and ONLY C) is deployed, then in the next turn A or B can be deployed without triggering a freeze. WTF?
Now for savestate2:
1- Savestate2 puts you right at the deployment map screen.
2- Again, characters A,B and C can be deployed. Still armed with the same weapons as described before
3- Now, A or B are deployable without freezing the game. Conversely, trying to deploy C results in a freeze.
4- If either A or B is deployed (and ONLY one of them), then in the next turn C can be deployed without triggering a freeze. Once again, WTF?
Hope this helps.

