10-14-2013, 07:07 PM
The only realistic option is to port PCSX2. Redoing all the research they did over the years is just not feasible, the complexity of the system is just insane.
PCSX2, however, is highly tuned for x86, the speed it has relies on several x86 jits. So I believe we're still talking at least a year of work by a coder of my caliber
Plus the result will not run at playable speeds on today's phones.
On ARM64 phones from 2015 or 2016 though, we might be talking...
PCSX2, however, is highly tuned for x86, the speed it has relies on several x86 jits. So I believe we're still talking at least a year of work by a coder of my caliber
Plus the result will not run at playable speeds on today's phones.On ARM64 phones from 2015 or 2016 though, we might be talking...

