Preventing a homebrew from running on PPSSPP
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10-13-2013, 02:08 PM
Post: #1
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Preventing a homebrew from running on PPSSPP
Hi,
I'm currently developing a homebrew game which seems to take a lot of capacities from the PSP (maybe due to the OldSchool library?). While my game runs fine on real hardware, the result is a bit crippled on PPSSPP and kinda ruins the experience I want the players to have with the game when it'll be released. As a result, the best option for me is to prevent the players to play the homebrew on an emulator for now. On which unsupported features of PPSSPP can I rely on to set this temporary protection? |
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Messages In This Thread |
Preventing a homebrew from running on PPSSPP - 240-185 - 10-13-2013 02:08 PM
RE: Preventing a homebrew from running on PPSSPP - TheDax - 10-13-2013, 02:26 PM
RE: Preventing a homebrew from running on PPSSPP - 240-185 - 10-13-2013, 02:53 PM
RE: Preventing a homebrew from running on PPSSPP - TheDax - 10-13-2013, 03:13 PM
RE: Preventing a homebrew from running on PPSSPP - Henrik - 10-13-2013, 03:24 PM
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