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Preventing a homebrew from running on PPSSPP
10-13-2013, 02:08 PM
Post: #1
Question Preventing a homebrew from running on PPSSPP
Hi,

I'm currently developing a homebrew game which seems to take a lot of capacities from the PSP (maybe due to the OldSchool library?).
While my game runs fine on real hardware, the result is a bit crippled on PPSSPP and kinda ruins the experience I want the players to have with the game when it'll be released. As a result, the best option for me is to prevent the players to play the homebrew on an emulator for now.

On which unsupported features of PPSSPP can I rely on to set this temporary protection?
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Preventing a homebrew from running on PPSSPP - 240-185 - 10-13-2013 02:08 PM

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