performance loss
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10-13-2013, 03:59 AM
(This post was last modified: 10-13-2013 04:40 AM by mikhailsilva.)
Post: #1
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performance loss
I've noted a slightly loss of performance using buffered render in the newest builds that, at least for me, got me the same performance as non buffered render in some previous builds in android. The diference betwen the two render mentioned is about 15% for non buffered at this time. My device is a Xperia Mini ST15i.
PS: Only for info the games i've played was Dissidia Duodecim, Naruto Ultimate Ninja Impact and FF VII Crisis Core. |
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Messages In This Thread |
performance loss - mikhailsilva - 10-13-2013 03:59 AM
RE: performance loss - globe94 - 10-13-2013, 08:41 AM
RE: performance loss - mikhailsilva - 10-13-2013, 03:46 PM
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