Team Xbox 360 Port
|
10-12-2013, 09:09 PM
Post: #22
|
|||
|
|||
RE: Team Xbox 360 Port
AFAIK you wouldn't be able to just straight port the openGL backend to PS3; PSGL only supports openGL ES 1.1 + CG, and libgcm is much lower level. It'd probably require its own backend like Xbox.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
|||
« Next Oldest | Next Newest »
|