Team Xbox 360 Port
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10-12-2013, 08:58 PM
Post: #21
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RE: Team Xbox 360 Port
I'm wondering, does anybody want to try porting the project to PS3 using the PPC64 JIT and the normal OpenGL backend? It would be amazing for PS3 scene to get something like this plus it would help the XBOX360 port at the same time since they'd share the same JIT.
Atleast somebody could make a test build. |
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