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					Custom PPSSPP shaders
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					10-12-2013, 05:34 PM 
(This post was last modified: 10-12-2013 05:36 PM by LunaMoo.)
				  Post: #53 | |||
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| RE: Custom PPSSPP shaders 
					@Ritori Well .vsh file can be reused from default fxaa, no need to use a second copy of it. I also think it should rather have name after what it's doing like "Customizable bloom shader" or something instead my forum name ~ I mean I don't have ego issues, need for fame/shame nor anything alike. ;O As far as I care it could be even called... "Miku Shader" and have an miku option activated by default <3 ![[Image: jbzeboWfvbfRjD.jpg]](http://i.minus.com/jbzeboWfvbfRjD.jpg) even if it makes it look bad in most other games. ============ @kerupukalot you probably use old winrar version  either update or use 7z. :3 http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. | |||
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