[Discussion] 60FPS patches for PSP games that run at 30FPS
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10-09-2013, 07:11 AM
(This post was last modified: 10-09-2013 07:26 AM by LunaMoo.)
Post: #123
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RE: 60FPS patches for PSP games that run at 30FPS
Based on those findings:
Code: _S ULUS-10408 Code: _S ULUS-10336 Both have to be activated before running the game in PPSSPP (unless there's other way to deal with clearing jit) and from what I saw FPS goes very jumpy between 30-60 fps even through speed constantly shows 100%. Also in Mana Khemia it doesn't work at all in some cutscenes when we don't have control over character. Edit: Strange, but if you set alternate speed to 100% and then use it, it'll be constant 60/60(only in places it works ofc). http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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