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Unable to load textures after compiling on Mac OS X 10.8
11-20-2012, 03:12 PM
Post: #2
RE: Unable to load textures after compiling on Mac OS X 10.8
run it from the SDL directory, like this: build/ppsspp
or just move the ppsspp binary into the SDL directory, so that it can see assets.
Also, you might first have to run ./buildassets.sh in SDL.

Yeah I need to make better instructions...
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RE: Unable to load textures after compiling on Mac OS X 10.8 - Henrik - 11-20-2012 03:12 PM

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