PPSSPP Feature Request Page
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10-02-2013, 12:03 AM
Post: #615
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RE: PPSSPP Feature Request Page
(10-01-2013 09:20 PM)makotech222 Wrote: @dlanor Thanks for that info, but how do I generate a valid branch to make the 'pull' from, given that installation of a fully valid PPSSPP development environment is impossible on all of my 6 computers ? Remember what I said in my earlier post about how some PPSSPP dev environment components will NOT install properly on my systems due to already installed conflicting libs/compilers (as used to compile PCSX2 and similar projects). That problem applies to both of my two main computers, while my other ones simply aren't suitable to modern dev uses. (Like some old server towers running Win2003server OS, and used mainly for a Plex media library.) Since I can't install the environment fully, I also can't maintain a valid project branch, and as far as I know that's required in order for the main project to 'pull' anything from me. In addition to that technical requirement, I'd obviously need to test any code I make before contributing to the main project, which test is also impossible for the same reason. I suppose I could try creating a virtual machine using vmWare on my main PC, so as to get a new clean 'computer' to start over on from scratch, without dev package conflicts. But that will be quite a lot of bother, so it won't happen for a while. (Basic Windows install, full Windows update, followed by install of all the stuff needed for PPSSP development, and all at vmWare speed rather than true PC speed.) I'll probably do that at some point, but right now I don't have time for it. (And I wonder if PPSSPP will tolerate the video drivers of such a virtual PC.) Best regards: dlanor |
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