Frame Skipping and Buffered Rendering Issues
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02-22-2013, 05:41 PM
Post: #10
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RE: Frame Skipping and Buffered Rendering Issues
(02-22-2013 11:43 AM)livisor Wrote: So basicly what we want is a machine that makes complete burgers every second right?How does multi threading affect frameskip capabilities?It brings a machine extra to do the work so it can say to do the half job and the rest completes the other. But I doubt video rendering can get sliced in 2 threads, it will possibly slice the VUs on different threads and that's all. |
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Messages In This Thread |
Frame Skipping and Buffered Rendering Issues - EvilKingStan - 02-19-2013, 02:37 AM
RE: Frame Skipping and Buffered Rendering Issues - VIRGIN KLM - 02-19-2013, 06:09 AM
RE: Frame Skipping and Buffered Rendering Issues - Henrik - 02-19-2013, 07:10 AM
RE: Frame Skipping and Buffered Rendering Issues - EvilKingStan - 02-19-2013, 08:47 PM
RE: Frame Skipping and Buffered Rendering Issues - ssshadow - 02-20-2013, 08:25 AM
RE: Frame Skipping and Buffered Rendering Issues - unknown - 02-21-2013, 03:33 AM
RE: Frame Skipping and Buffered Rendering Issues - EvilKingStan - 02-21-2013, 10:55 PM
RE: Frame Skipping and Buffered Rendering Issues - VIRGIN KLM - 02-21-2013, 11:30 PM
RE: Frame Skipping and Buffered Rendering Issues - livisor - 02-22-2013, 11:43 AM
RE: Frame Skipping and Buffered Rendering Issues - VIRGIN KLM - 02-22-2013 05:41 PM
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