Custom PPSSPP shaders
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10-01-2013, 07:46 AM
(This post was last modified: 10-01-2013 07:53 AM by solarmystic.)
Post: #18
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RE: Custom PPSSPP shaders
(09-30-2013 10:26 PM)LunaMoo Wrote: Edit: I installed AMD GPU ShaderAnalyzer and that tool is damn great:O, my shader compiled on it without a problem on all gpu's at latest drivers, but then I saw @solarmystic recommending 11.11 driver for legacy gpu's, this tool actually allows checking older drivers without installing them :X and it indeed failed in quite a few lines. Gonna try fixing it now @_@. Now just hope it can be fixed without updating drivers on those older gpu's. It totally works now, thanks a lot mate. +1 rep to you for going above and beyond the call of duty in fixing the issue for those specific drivers. I'd pretty much like to upgrade to the latest ones if I could, but they're pretty bad for these line of legacy cards and stability in PPSSPP which are much better in the older drivers If you don't mind me asking, what exactly were the offending lines that choked on the older drivers? It'd be nice to do a side by side comparison on why the older implementation didn't work and why the newer one works. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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