09-30-2013, 05:22 PM
(This post was last modified: 09-30-2013, 05:23 PM by solarmystic.)
(09-30-2013, 04:57 PM)Faker Wrote: Same issue as others with crashing after battle on latest builds.
Reverted back to .839 build to play this game, but the background world/road music no longer works.Anybody else have this problem?
BGM should work fine in that revision. I've just tested it on my rig in sig and with the default at3plusdecoder.dll that you can download from within the emulator. Double check to see whether you've got it atrac3+ enabled in the Audio settings and that the dll file is also located in the same folder with your ppsspp executable.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

