Custom PPSSPP shaders
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09-30-2013, 06:52 AM
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RE: Custom PPSSPP shaders
I'd like to say that it worked for me, but it doesn't. Enabling FXAA in a game with your customized shader files just causes PPSSPP to crash with a BEX64 error using a 64bit build:-
Code: Problem signature: Tested using rig in sig, latest 64bit Orphis build and default settings except for FXAA enabled. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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