Win32 build without SSE2?
|
09-29-2013, 07:45 PM
Post: #11
|
|||
|
|||
RE: Win32 build without SSE2?
Ppsspp on a computer like this without JIT would probably just an academic exercise; I don't think the emulator would come close to a playable speed. Add to that the cheap (when I bought it I said "I need the cheapest AGP card you have. Not more than 25€, preferable much less".) GPU and it will probably become a game of patience. A very slow, and boring, game of patience.
But still, it would have been interesting to see how slow it would have been. I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Win32 build without SSE2? - Tabman - 09-29-2013, 09:07 AM
RE: Win32 build without SSE2? - solarmystic - 09-29-2013, 12:33 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 01:18 PM
RE: Win32 build without SSE2? - solarmystic - 09-29-2013, 01:51 PM
RE: Win32 build without SSE2? - TheDax - 09-29-2013, 01:56 PM
RE: Win32 build without SSE2? - solarmystic - 09-29-2013, 01:59 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 02:32 PM
RE: Win32 build without SSE2? - solarmystic - 09-29-2013, 02:39 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013, 03:36 PM
RE: Win32 build without SSE2? - Henrik - 09-29-2013, 06:59 PM
RE: Win32 build without SSE2? - Tabman - 09-29-2013 07:45 PM
RE: Win32 build without SSE2? - [Unknown] - 09-30-2013, 12:47 AM
RE: Win32 build without SSE2? - Tabman - 09-30-2013, 05:37 PM
RE: Win32 build without SSE2? - [Unknown] - 10-01-2013, 05:55 AM
|