09-29-2013, 01:51 PM
(This post was last modified: 09-29-2013, 01:59 PM by solarmystic.)
(09-29-2013, 01:18 PM)Tabman Wrote: Thanks solarmystic
Sadly, ppsspp still doesn't run.
Thanks for the feedback and the CPUz screenshot. Basic SSE support is indeed present, so the CPU shouldn't have issues with emulator now, I hope.
Okay, it's good that it went it bit further this time around, I think we're on the right track. The next roadblock could easily be the GPU, it's rather hard to say since the crash report is not very descriptive and only blames the emulator executable as the faulting module. If you could self compile PPSSPP on that machine and run it in debugging mode, we could know exactly what the issue was when it crashed, but I hesitate to even recommend that you do that, since it'd be incredibly slow to compile and debug PPSSPP on that ancient machine.
The next thing to do is to check whether your old NVIDIA 6200 card's drivers are updated. A GPUz screenshot of the GPU would be nice.
Afaik, the GPU does support up to OGL 2.1 but not 3.0 (which is only attainable with the 8xxx series and above), but that should still be more than sufficient for the emulator.
Just to confirm, you are running that system on Windows XP with the Classic theme right? That "Stopped Working" dialogue box looks suspiciously like the Windows 7 one.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1


