read framebuffer to memory slowdown
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09-27-2013, 03:21 PM
Post: #8
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RE: read framebuffer to memory slowdown
Yeah, we had to change it so Breath of Fire 3 works with it. If you don't read it every frame, it makes it extremely choppy. The ideal solution would be to see if BoF3 can actually run without FB -> Mem though..
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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Messages In This Thread |
read framebuffer to memory slowdown - aki21 - 09-26-2013, 09:09 AM
RE: read framebuffer to memory slowdown - jacky400 - 09-26-2013, 09:13 AM
RE: read framebuffer to memory slowdown - aki21 - 09-26-2013, 09:25 AM
RE: read framebuffer to memory slowdown - solarmystic - 09-26-2013, 09:29 AM
RE: read framebuffer to memory slowdown - solarmystic - 09-26-2013, 09:20 AM
RE: read framebuffer to memory slowdown - aki21 - 09-26-2013, 09:40 AM
RE: read framebuffer to memory slowdown - [Unknown] - 09-27-2013, 03:20 PM
RE: read framebuffer to memory slowdown - TheDax - 09-27-2013 03:21 PM
RE: read framebuffer to memory slowdown - Zero3K - 02-04-2014, 08:18 PM
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