09-24-2013, 08:25 AM
My problem is a bit different from you all.
It actually happens on every game I play.
The game goes on well but randomly hangs, like its perfectly normal to see but you cant move the analog or press anything. Within a few seconds, its unresponsive and that is the end of it.
Settings are:
1. Buffered rendering (Non buffered makes it too dim)
2. Frame skipping off.
3. Enabled Hardware Transfor, Vertex Cache, Mipmapping and Antialiasing.
4. Texture: Upscale is off, Deposterize is on.
5. 16x Anisotropic filtering.
6. Sound is disabled (for better speed) Do you think it will remain at same FPS even if I enable it?
7. Dynarec (JIT) Enabled.
Any help is appreciated.
It actually happens on every game I play.
The game goes on well but randomly hangs, like its perfectly normal to see but you cant move the analog or press anything. Within a few seconds, its unresponsive and that is the end of it.
Settings are:
1. Buffered rendering (Non buffered makes it too dim)
2. Frame skipping off.
3. Enabled Hardware Transfor, Vertex Cache, Mipmapping and Antialiasing.
4. Texture: Upscale is off, Deposterize is on.
5. 16x Anisotropic filtering.
6. Sound is disabled (for better speed) Do you think it will remain at same FPS even if I enable it?
7. Dynarec (JIT) Enabled.
Any help is appreciated.

