02-20-2013, 09:36 AM
(This post was last modified: 02-20-2013, 09:39 AM by VIRGIN KLM.)
Yeah, it's kinda weird or atleast there is somekind of mechanism that produces the same nice and sharp visual effect as HQ filters.
Digimon Adventure (check the mountains where the texture ends and transparency starts, there should be bluriness and/or pixelation there if it was only billinear):
http://oi49.tinypic.com/2rw3xi0.jpg
Naruto Shippuden Legends Akatsuki Rising (On the mountain tops again with the Hokage heads, it's very nice and detailed, pretty impossible that this is just billinear filtering on a such low-res texture, you can still see the size of the pixels on the rest texture not matching the grades of the top) :
http://oi49.tinypic.com/35344te.jpg
EDIT: Just forgot to say that the game (Naruto Shippuden Legends Akatsuki Rising) finally became playable! You could play the game but all UI was missing, everything, only the 3D ellements were there, load screens and all, now everything seems to be working! GREAT!
Digimon Adventure (check the mountains where the texture ends and transparency starts, there should be bluriness and/or pixelation there if it was only billinear):
http://oi49.tinypic.com/2rw3xi0.jpg
Naruto Shippuden Legends Akatsuki Rising (On the mountain tops again with the Hokage heads, it's very nice and detailed, pretty impossible that this is just billinear filtering on a such low-res texture, you can still see the size of the pixels on the rest texture not matching the grades of the top) :
http://oi49.tinypic.com/35344te.jpg
EDIT: Just forgot to say that the game (Naruto Shippuden Legends Akatsuki Rising) finally became playable! You could play the game but all UI was missing, everything, only the 3D ellements were there, load screens and all, now everything seems to be working! GREAT!


