performance degradation between svn (fixed) but new graphic glitches appear/get_fixed
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09-07-2013, 02:32 PM
(This post was last modified: 09-07-2013 02:42 PM by iakoboss7.)
Post: #7
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RE: performance degradation between svn
good news for everyone! in the latest svn (somewhere around 609 and 623) maps are fixed for kingdom hearts bbs final mix! they at last show up fine!
but now characters have something like a ghost around them... something like this "ghost" thingy gets away if you use no-buffered rendering but you lose the ability to enable AA. also there is no more "black" or "dark" scenes anymore just this: and that is also fixes by using no-buffered rendering! but by using no-buffered rendering we loose the shadows of the characters (and who knows what else...) |
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Messages In This Thread |
performance degradation between svn (fixed) but new graphic glitches appear/get_fixed - iakoboss7 - 09-07-2013, 04:07 AM
RE: performance degradation between svn - SeiRyuu - 09-07-2013, 05:33 AM
RE: performance degradation between svn - [Unknown] - 09-07-2013, 06:03 AM
RE: performance degradation between svn - iakoboss7 - 09-07-2013, 06:12 AM
RE: performance degradation between svn - solarmystic - 09-07-2013, 07:44 AM
RE: performance degradation between svn - iakoboss7 - 09-07-2013, 01:30 PM
RE: performance degradation between svn - iakoboss7 - 09-07-2013 02:32 PM
RE: performance degradation between svn - TheDax - 09-07-2013, 02:45 PM
RE: performance degradation between svn - iakoboss7 - 09-07-2013, 02:48 PM
RE: performance degradation between svn (fixed) but new graphic glitches appear/get_fixed - iakoboss7 - 09-12-2013, 10:57 AM
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