(09-06-2013 07:51 AM)solarmystic Wrote: (09-06-2013 05:49 AM)questoftheninja1975 Wrote: Hi all
I'm running v0.9.1 64bit. The problem I'm having is the screen is covered with blurry pixels textures. It's almost like some kind of reflecting effect. This happens if I turn on Buffered Rendering. If I turn it off the problem is gone but then the game looks dull. I heard if you turn off mipmapping the problem will go but I tried that and nothing.
I've seen videos of people running 0.9.1 with Buffered Rendering and they have no problems.
I tried everything but no luck. What am I doing wrong? My PC is more than capable of running this. Same problem with Ridge Racer 2.
Just tried build v0.9.1-580-g515874c but same issue
I posted the image.
Thanks
DiscID ULUS1001
Windows 7 x64
HD6950 2GB
128GB 830 SSD
i5-3570K @4.6ghz
8GB 2133MHz DDR3
Asus Maximus IV Extreme
Enabling Anti Aliasing + Buffered Rendering should clear most of the blurry pixel textures away from your screen. There will be some left, however.
Give it a shot, with that powerful system, you shouldn't notice any performance loss whatsoever.
Tried it but same thing friend. Ridge Racer doesn't seem to like my system. lol
Here's the interesting part though. Whenever I use boost it seems to clear away the blurry pixel textures, when the boosting has finished then the pixels return.