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[Discussion] 60FPS patches for PSP games that run at 30FPS
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09-03-2013, 03:16 PM
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RE: 60FPS patches for PSP games that run at 30FPS
Technicaly speaking, the base idea is that there is a Byte value changing each time the game swaps video mode. I know this means like 6.000.000 addresses worth of testing but it can get with some clever thinking narrowed down to near 200.
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