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					[Discussion] 60FPS patches for PSP games that run at 30FPS
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					09-02-2013, 11:13 PM 
(This post was last modified: 09-02-2013 11:13 PM by vnctdj.)
				  Post: #97 | |||
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| RE: 60FPS patches for PSP games that run at 30FPS (09-02-2013 09:54 PM)VIRGIN KLM Wrote: Yes but 99% of the times it's simply an offset on the memory allocation. So I tested the following code : Code: _C1 15FPS CapAnd indeed, I can see a 15 FPS cap while the game is running... But here is a question : Is it normal that when the intro video is displayed the game still run at 60 FPS ? ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 | |||
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