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[Discussion] 60FPS patches for PSP games that run at 30FPS
#97
(09-02-2013, 09:54 PM)VIRGIN KLM Wrote: Yes but 99% of the times it's simply an offset on the memory allocation.
Judging from the addresses I see online on the EUR and USA versions of the game, for example, on the Infinite Money cheat I see that USA version has an offset of +00000140 so on the EUR version the address you're looking for must be 0x2030C6A0, try it.

So I tested the following code :
Code:
_C1 15FPS Cap _L 0x2030C6A0 0x00000001

And indeed, I can see a 15 FPS cap while the game is running...
But here is a question : Is it normal that when the intro video is displayed the game still run at 60 FPS ?
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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Messages In This Thread
RE: 60FPS patches for PSP games that run at 30FPS - by vnctdj - 09-02-2013, 11:13 PM
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IRON MEN ULUS10347 - by Mateus - 12-18-2021, 12:18 AM
[split] 60 FPS Patches Master List - by deduzzolo - 06-21-2015, 01:55 PM

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