08-31-2013, 05:39 AM
(08-31-2013, 05:31 AM)Meleca Wrote: If anybody's still interested in running this game on Android, try this build:
https://dl.dropboxusercontent.com/u/897003/ppsspp.apk
I managed to get 16-20 fps on my SGS1Advanced (i9070) where it used to get 2-5 by modifying sceMp3.cpp (https://dl.dropboxusercontent.com/u/897003/sceMp3.cpp).
Kinda slow, but at least it's bearable now. People with better phones will probably be near full speed.
I haven't tested this with other games yet.
What exactly did you change within the cpp file? The removal of error logging for the debug log spam for the UNIMPL MP3 errors?
If that was the case, you could've just disabled logging all together by heading to the Developer Tools option in System Settings, and unticking the Enable Debug Logging option there.
Log spam gone.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1
PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1

