Dead or Alive Paradise
|
08-31-2013, 05:39 AM
Post: #41
|
|||
|
|||
RE: Dead or Alive Paradise
(08-31-2013 05:31 AM)Meleca Wrote: If anybody's still interested in running this game on Android, try this build: What exactly did you change within the cpp file? The removal of error logging for the debug log spam for the UNIMPL MP3 errors? If that was the case, you could've just disabled logging all together by heading to the Developer Tools option in System Settings, and unticking the Enable Debug Logging option there. Log spam gone. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
|||
« Next Oldest | Next Newest »
|