Dead or Alive Paradise
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08-31-2013, 05:31 AM
(This post was last modified: 08-31-2013 05:46 AM by Meleca.)
Post: #40
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RE: Dead or Alive Paradise
If anybody's still interested in running this game on Android, try this build:
https://dl.dropboxusercontent.com/u/897003/ppsspp.apk I managed to get 16-20 fps on my SGS1Advanced (i9070) where it used to get 2-5 by modifying sceMp3.cpp (https://dl.dropboxusercontent.com/u/897003/sceMp3.cpp). Kinda slow, but at least it's bearable now. People with better phones will probably be near full speed. I haven't tested this with other games yet. [edit] After some experimentation, I'm getting 22-28fps ingame (single model scenes / venus clip) with the following settings: mode: non-buffered rendering no frameskip hardware transform vertex cache mipmapping fast memory dynarec multithreaded i/o on thread Framerate drops to 17-20 during volleyball (4 models). |
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