Mega Man Maverick Hunter X
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08-30-2013, 08:38 AM
(This post was last modified: 08-30-2013 08:40 AM by BlueHammer.)
Post: #76
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RE: Mega Man Maverick Hunter X
Tested on SGS4 with v0.9.1.
Setting : -Non-buffered rendering -Frameskipping -> 1 -Force max 60 FPS -Hardware transformation -> on -Vertex Cache -> off -Antialiasing -> off -Stretch to display -> off -Mipmapping -> on -Upscale -> off -Anisotropic filtering -> off -Texture filter -> auto -Atrac3+ -> enabled -Fast memory -Dynarec [JIT] -Multithreaded Clocked above 333Mhz, otherwise FPS will be capped @20. Note : lowering the clock might result in long loading time [ACCESSING... Screen], if set too low, it will never load. With the mentioned setting, the game runs stable on 30FPS, insignificant FPS drop when many entity rendered. Very playable. |
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