Version 9.1, Android Performance Measurements?
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08-27-2013, 01:07 PM
Post: #1
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Version 9.1, Android Performance Measurements?
Well, I realize I tend to make these too much, but lets see if I can get some user experiences out of this...
So, here's my position: I'm nearing the point where I can/should/will be getting a new phone, and I'm centered on two: The Galaxy S4 (i9505), or the upcoming Note 3 (Which, while we're speculating on it, should be amazing if it's specs are what we're thinking). My concern is that for my hands, the S4 is already rather big, and I imagine the note 3 will be way too big to use right (But that screen size...) Anywho, For people who use Android, and have flagship devices of the current year (HTC One, etc), or something of comparable power, what kind of performance are you looking at in general with PPSSPP as of late? I'm sure there are still "that one game" that won't work/ is horrible for reasons outside of the generic emulator, but I'm curious about the general case. For the record, I'm looking at playing Turn Based games on it, nothing like Soul Calibur of Tekken or other games that do all this fancy stuff. I'm thinking the most demanding game I'll have on there is Legend of Heroes: Trails in the Sky, but most of the time I'll be playing things like Final Fantasy Tactics (Finally playable? Aww yes). For a more direct question: Are we at the point where games like Tactics Ogre, Final Fantasy Tactics, or Legend of Heroes: Trails in the Sky can run at Max (Or near max) with tweaked user settings On something like the Galaxy S4, or is it still in the "Needs further optimization" area? |
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Messages In This Thread |
Version 9.1, Android Performance Measurements? - Furby - 08-27-2013 01:07 PM
RE: Version 9.1, Android Performance Measurements? - Ace256 - 08-27-2013, 04:15 PM
RE: Version 9.1, Android Performance Measurements? - Deathmaw - 08-27-2013, 06:50 PM
RE: Version 9.1, Android Performance Measurements? - za8heartnet - 08-28-2013, 11:04 AM
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