Read Framebuffers to Memory cause ppsspp crash
|
08-22-2013, 05:44 AM
(This post was last modified: 08-22-2013 05:45 AM by bonquacks.)
Post: #5
|
|||
|
|||
RE: Read Framebuffers to Memory cause ppsspp crash
(08-22-2013 05:43 AM)andoru Wrote: Does it offer any optimisation to the other games? As in less stress on the GPU or CPU? ? If you're referring to Read Framebuffers to Memory options, then the answer is No. Those options are performance killers (your speed will definitely go down if they are on), and should only be enabled if the game needs it to function properly. See solarmystic's guide:- http://forums.ppsspp.org/showthread.php?tid=5236 EDIT:- We really need to start compiling a list of games which need the function to work properly. Pentium D 820 @ 2.8 GHz stock, NVIDIA 7600 GT,1 GB RAM, Windows XP. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Read Framebuffers to Memory cause ppsspp crash - miaow - 08-10-2013, 01:44 PM
RE: Read Framebuffers to Memory cause ppsspp crash - andoru - 08-22-2013, 03:35 AM
RE: Read Framebuffers to Memory cause ppsspp crash - bonquacks - 08-22-2013, 05:40 AM
RE: Read Framebuffers to Memory cause ppsspp crash - andoru - 08-22-2013, 05:43 AM
RE: Read Framebuffers to Memory cause ppsspp crash - bonquacks - 08-22-2013 05:44 AM
RE: Read Framebuffers to Memory cause ppsspp crash - NeoUsui - 10-28-2015, 12:10 PM
|