Grand Theft Auto: Chinatown Wars
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08-22-2013, 01:29 AM
Post: #31
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RE: Grand Theft Auto: Chinatown Wars
So still no crashes anymore with driver. Then i did some interesting stuff regarding that "bigger than 2x" rendering resolution thing.
I used manual window size with the mouse as u can see in the picture. If i expand the window horizontal, then the "menu/cutscene" goes away on a fixed position regardless of how stretched it is into the vertical scale. If i do so vertical without going to far horizontal, its no problem to get a scaled big picture with the problem of not being able to get it scaled in both ways. So sth is preventing the "menu/cutscenes" element to go the same way as the world map. I mean, ofc its there and its an overlay problem or so, just the map takes over it for a reason (2D/3D parts not working as intended together?). And from general pov it could be amd related stuff since other members can go fullscreen properly (with nvidia). Maybe that helps in finding the cause. Strange thing^^ CPU - AMD Phenom X4 955 BE 3,2 (Stock) GPU - ATi XFX 4870 1 GB (11.11a) RAM - 8 GB DDR3-1333 O S - Win7x64 |
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