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How complete is the PSP emulation?
02-14-2013, 02:40 AM
Post: #18
RE: How complete is the PSP emulation?
(02-13-2013 09:49 AM)VIRGIN KLM Wrote:  
(02-13-2013 02:22 AM)Code101 Wrote:  Has anyone had a look at SonicStage at all?
I dont think it's legal to directly take that decoder but is it possible to write up a new decoder by using SonicStage?
I remember I had that program at one stage hoping to do something with ATRAC3+ but I was too much of a noob with that kinda thing, I still am a noob but atleast I know that I am >.>
In what way closed source compiled code would help you to understand anything about a proprietary format? In both cases you are starting from zero and this is the reason I mentioned I see a very slim possibility to happen. Usually developers that reverse engineer codecs are people of a different kind of philosophy about contribution and the ideal behind it. PPSSPP pushes in a really good way the envelope for people to have good will and contribute but I don't know if it's yet enough to convince somebody to start such a dog's work as reverse engineering such an old format as ATRAC3+... Only time will tell, let's hope for the best!
Using decompilers and as such. Almost every closed format is RE by this way (MP3, AAC and others MPEG formats have a full specification available, so you don't need to RE them to implement a opensource encoder/decoder).
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RE: How complete is the PSP emulation? - m45t3r - 02-14-2013 02:40 AM

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