Silent Hill: Origins
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08-21-2013, 02:25 AM
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RE: Silent Hill: Origins
Tried this on the 64x build of 9-5 revision and the flashing seems to have improved however the game is still borderline in-game/playable. I did have a weird glitch which was only fixed by going to inventory screen. Maybe be an in-game glitch but I'll see if I can recreate it. Flashing seems more obvious with slower frame rates but seems tolerable on higher framerates. Here are some images.
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