Under windows (and maybe other builds) there is one tiny little, completely inconsequential glitch which annoys me nonetheless.
Some sprites, I think they count as textures, don't receive the correct texture scaling; xBRZ in this screenshot.
In this screenshot it's only the green creature to the left. (It's a boy by the way; dangerous nudity successfully avoided!)
The wrong scaling happens every time the affected sprites are displayed (as far as I can tell).
Otherwise, the game is completely playable, including sound/music/movies/DLCs, under PPSSPP win7 x64 0.8.1 - 1368.
Some sprites, I think they count as textures, don't receive the correct texture scaling; xBRZ in this screenshot.
In this screenshot it's only the green creature to the left. (It's a boy by the way; dangerous nudity successfully avoided!)
The wrong scaling happens every time the affected sprites are displayed (as far as I can tell).
Otherwise, the game is completely playable, including sound/music/movies/DLCs, under PPSSPP win7 x64 0.8.1 - 1368.
I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started.
Please send a Private Message if you need some more information.
Please send a Private Message if you need some more information.


