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[Discussion] 60FPS patches for PSP games that run at 30FPS
08-17-2013, 10:59 PM (This post was last modified: 08-17-2013 10:59 PM by VIRGIN KLM.)
Post: #72
RE: 60FPS patches for PSP games that run at 30FPS
(08-17-2013 10:40 PM)cloud1250000 Wrote:  virgin.. what about you hook this fonction to redirect it to some value... (sceDisplayWaitVblankStartMultiCB) that way, you can get what you want. So each time the game call scedisplay... it return the same value

The value isn't 00 (for sure)

It's not working on all games and I have no clue what value it shold return, infact I have no clue what this call does or even if it is the correct call, I need some help understanding from Uknown. Also I doubt all games would behave nicely messing with a syscall.
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RE: 60FPS patches for PSP games that run at 30FPS - VIRGIN KLM - 08-17-2013 10:59 PM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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