[Discussion] 60FPS patches for PSP games that run at 30FPS
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08-17-2013, 09:47 PM
(This post was last modified: 08-17-2013 09:52 PM by VIRGIN KLM.)
Post: #70
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RE: 60FPS patches for PSP games that run at 30FPS
(08-13-2013 01:56 PM)serba2nd Wrote:Don't mix up emulation bugs with removal of FPS caps. There is nothing this thread can do for those.(08-13-2013 06:24 AM)aki21 Wrote: how about harvest moon heroes of leaf valley?,it cap on 21.7 fps to 22 fps,i just use cpu clock to 333 mhz and enable frameskip and the fps rise to 44.5 fps,but the games is unplayable becouse i'm using frameskip+buffered rendering which not matching each other.if i'm disable frameskip(cpu clock still on),the fps cap again on 21.7/22.5 fps.i wonder.if there a trick around. (08-17-2013 02:11 PM)Snake Eyes Wrote: What value you changed in that Kingdom Hearts CWcheat code?Kinda complicated to be said it shortly. In a condenced version, the game's engine has 2 video modes, 60FPS and 30FPS mode and it stores the cap internaly. 01=30FPS and 00=60FPS (or better MAX possible FPS). They must have caped the gameplay because PSP is not really capable of constant 60FPS which looks kinda bad when it flactuates from 60 to 24FPS. Also I bet no other game on PSP stores that function with the same way/values so you have to be a bit creative everytime. |
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