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[Discussion] 60FPS patches for PSP games that run at 30FPS
08-12-2013, 10:11 PM (This post was last modified: 08-12-2013 10:12 PM by VIRGIN KLM.)
Post: #64
RE: 60FPS patches for PSP games that run at 30FPS
(07-12-2013 12:25 AM)[Unknown] Wrote:  In some cases, games may use sceDisplayWaitVblankMulti(). In these cases, the parameter it sends would need to be changed.

-[Unknown]

Digimon World Re:Digitize (20fps cap) uses that:
sceDisplayWaitVblankStartMultiCB

In what way do I have to modify those?
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RE: 60FPS patches for PSP games that run at 30FPS - VIRGIN KLM - 08-12-2013 10:11 PM
Crash Of The Titans CW ULUS10304 - Mateus - 12-13-2021, 10:59 PM
IRON MEN ULUS10347 - Mateus - 12-18-2021, 12:18 AM

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