Making a jocker code a non-jocker code is as simple as removing the code.
When you remove it,the code that is triggered by the jocker code will always be enabled.
The problem is that some games use certain addresses for something else too and if you keep certain address always at set value,it may case problems(that's why those condition enabler type codes are used...if a value is certain value,if a value is lower than certain value,if a value is higher than certain value and so on)
When you remove it,the code that is triggered by the jocker code will always be enabled.
The problem is that some games use certain addresses for something else too and if you keep certain address always at set value,it may case problems(that's why those condition enabler type codes are used...if a value is certain value,if a value is lower than certain value,if a value is higher than certain value and so on)
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
i7 4771 3.5Ghz,GTX750TI,16GB RAM
Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516

