08-11-2013, 03:24 AM
(This post was last modified: 08-11-2013, 03:51 AM by the_randomizer.)
(08-10-2013, 09:28 AM)Razorback Wrote:(08-10-2013, 06:32 AM)itox2003 Wrote: I play in v0.8.1.1055, problem is, there is invisible character, help please
Quote:turning buffered rendering off made the characters show up in battle with backgrounds, but once the battle was over, they would be invisible, so you had to turn it on once you're done with the battle
?
What did I say wrong? I think this video will do a better job explaining than I can do

http://www.youtube.com/watch?v=7zyyv_Xds...e=youtu.be
Buffered rendering on: (0:04 in the video)
Invisible characters outside battle
Visible characters in-battle
With Buffered Rendering off: (0:10 in the video)
Visible characters outside battle
Invisible battle backgrounds/only shows HUD
I wasn't trying to confuse anyone

This game is not playable without having to switch constantly between turning it off and on in order to complete battles or walk around towns and dungeons, can't have one or the other. Star Ocean 2 has this fixed, I hope people will investigate the issue at hand. Using PPSSPP 0.8.1-220-g69d1487 64-bit
Edit: Here's a better example of what's going on

http://www.youtube.com/watch?v=QmxZKZKzu...e=youtu.be
This should not be happening, characters should be visible before, during and after battles, not one or the other. I mean, granted, one could press F5 to toggle it on/off, but it shouldn't be a required thing to do
Not to mention that characters stand in front of roofs and counters and aren't behind them. If it's not okay to post the video links, please let me know ASAP
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM

