Metal Gear Solid: Peace Walker
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08-11-2013, 01:49 AM
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RE: Metal Gear Solid Peace Walker
(08-10-2013 05:37 PM)Antonio1994 Wrote: Well,this is not much of a problem....the boss fight is,and the menu transparency,when you choose weapon or items. yes it is indeed too bright with buffered rendering, i've noticed this when testing the buffered rendering fix (the normal one and CPU/GPU ones, what was it called again?) i do have problems with menu transparency, but i don't know about boss battles transparency since i never played it in my psp (the thing's totalled, it won't work anymore), what's the exact problem btw? well at least it is like that on my rig Vaio E series VPCEA16FG i5-520M @ 2.4 GHz Radeon HD 5650 M Windows 7 Home Premium 8 GB of RAM |
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