Quote:<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="PPSSPPWindows.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="at3plusdecoder.dll" SIZE="352768" CHECKSUM="0xE13DDBE1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6310C" LINKER_VERSION="0x0" LINK_DATE="06/05/2013 13:49:44" UPTO_LINK_DATE="06/05/2013 13:49:44" />
<MATCHING_FILE NAME="PPSSPPWindows.exe" SIZE="6275584" CHECKSUM="0xBB680383" BIN_FILE_VERSION="1.0.8.1" BIN_PRODUCT_VERSION="1.0.8.1" PRODUCT_VERSION="1, 0, 8, 1" FILE_DESCRIPTION="PPSSPP" COMPANY_NAME="Henrik Rydgård Inc." PRODUCT_NAME="PPSSPP" FILE_VERSION="1, 0, 8, 1" ORIGINAL_FILENAME="PPSSPP.exe" INTERNAL_NAME="PPSSPPEmu" LEGAL_COPYRIGHT="Copyright © 2006-2013 by Henrik Rydgård" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x0" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5FC8EC" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.8.1" UPTO_BIN_PRODUCT_VERSION="1.0.8.1" LINK_DATE="08/08/2013 08:16:56" UPTO_LINK_DATE="08/08/2013 08:16:56" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="nvoglnt.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="nvoglnt.dll" SIZE="19689472" CHECKSUM="0xA4D61D9" BIN_FILE_VERSION="6.14.13.1422" BIN_PRODUCT_VERSION="6.14.13.1422" PRODUCT_VERSION="6.14.13.1422" FILE_DESCRIPTION="NVIDIA Compatible OpenGL ICD" COMPANY_NAME="NVIDIA Corporation" PRODUCT_NAME="NVIDIA Compatible OpenGL ICD" FILE_VERSION="6.14.13.1422" ORIGINAL_FILENAME="nvoglnt.dll" INTERNAL_NAME="nvoglnt.dll" LEGAL_COPYRIGHT="© 2013 NVIDIA Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x12D6B0C" LINKER_VERSION="0x10064" UPTO_BIN_FILE_VERSION="6.14.13.1422" UPTO_BIN_PRODUCT_VERSION="6.14.13.1422" LINK_DATE="03/15/2013 01:23:42" UPTO_LINK_DATE="03/15/2013 01:23:42" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="983552" CHECKSUM="0x4CE79457" BIN_FILE_VERSION="5.1.2600.2180" BIN_PRODUCT_VERSION="5.1.2600.2180" PRODUCT_VERSION="5.1.2600.2180" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.2180 (xpsp_sp2_rtm.040803-2158)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFF848" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.2180" UPTO_BIN_PRODUCT_VERSION="5.1.2600.2180" LINK_DATE="08/04/2004 07:56:36" UPTO_LINK_DATE="08/04/2004 07:56:36" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
I dunno if this is the one you're looking for.. cause it seems that i can't copy the long error report with lots of 0x000-something.. hope it helps..
oh! and it seems like the emulators that are crashing (in my pc) started in the revision: v0.8.1-1158-g51ffdfa ..
v0.8.1-1157 down to 1098 (i guess) is running fine...