That's weird. It shouldn't be sending bad jpeg data. Anyways I just sent a pull request on github which will return a better response to the game so bad jpeg data won't bounce users back to the titlescreen. The issue still needs to be looked into to find out why it's not sending the jpeg data to the decoder right, though.
edit - I took a much higher resolution screenshot of the Triple Turrets mission, from DLC 1.4 (HQX 4x texture scaling, 4x resolution).
http://imageshack.us/a/img809/9963/o6yj.jpg
edit - I took a much higher resolution screenshot of the Triple Turrets mission, from DLC 1.4 (HQX 4x texture scaling, 4x resolution).
http://imageshack.us/a/img809/9963/o6yj.jpg

