Why we need buffered rendering ?
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02-05-2013, 05:48 PM
(This post was last modified: 02-05-2013 05:50 PM by Carter07.)
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RE: Why we need buffered rendering ?
(02-05-2013 05:26 PM)VIRGIN KLM Wrote: Well in my HTC EVO 3D when I disable buffered rendering it gets full speed but I get squished half the vertical resolution. On the games that it is known to flash it flashes (too bad I'm epileptic) and on the ones it works, you just have to deal with the squished screen. If you try last build this problem is fixed. Is it still faster without buffered rendering? |
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