Why we need buffered rendering ?
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02-05-2013, 10:45 AM
(This post was last modified: 02-05-2013 10:59 AM by Merivex.)
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RE: Why we need buffered rendering ?
(02-05-2013 08:30 AM)thedicemaster Wrote: try some more games and you'll understand why it's needed. I try dragonball evolution and its really smooth without buffered rendering . But why there are no flashing screen when only start fighting ? .. ![]() ![]() (02-05-2013 08:56 AM)Henrik Wrote: PPSSPP doesn't have complete support for what the PSP can do with these buffers yet, but it's important for accuracy and will only become more so. Turning buffered rendering off is really just a speed hack that happens to work on simple games. Thanks 4 answering this .. so in the future , will the 2X buffered rendering speed will be same like when we disable buffered rendering speed ? AND ,, do you ![]() ![]() ![]() Smartphone : Samsung Galaxy S4 Console : Playstion Vita PSN ID : Merivex95<<<[Add me!] |
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